MotionMatching Traversal issue?

Hi I retargeted the UEFN animations and montages to my own Metahuman

Everything is working pretty well, but the Traversal-Mantle has one issue, and that is that he is grabbing the ledge the correct place, but proceed the animation 1meter above it. The hurdle and vault seems to be working okay.

I am aware that the “attach” bone is missing on my character, but I tried to change it in the montages and the PSS_Travel on the original project and that didn’t really change much.

Any Ideas on how to fix this one?