MotionController Spline Offset

Hello, I need some help with my MotionController Spline that I use for the MainMenu. If I set it to Static it would work but as I close the Game it spits errors that i need set it to Movable. But as i do it I get completly another location of origin.
Thanks :slight_smile:


Static means you can’t change it at all, stationary means you can’t move it, and movable means you can do anything with it.

I’m not sure what the issue you’re having with the location of origin could be from that screenshot though- a bit hard to read.

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Here are few more pictures.




In “Add Spline Mesh Component” se “Manual Attachment” to “True”!

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