I want to build a VR game with C++ using Unreal Engine. I created a blank project, wrote some C++ classes and used the MotionController module. When I packaged the project, I got an error: Could not find definition for module ‘MotionController’, (referenced via Target → VRGame.Build.cs).
I’ve already declared that module in the VRGame.Build.cs file. I didn’t know why.
Can anyone help me with that issue ?
Hi,
May you be great.
If you are using UMotionControllerComponent
, the right module to add to <your_project>.Build.cs
is HeadMountedDisplay
, consequently the right include is #include "MotionControllerComponent.h"
.
See references at
May this help you.
Bye.
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Thank you.