MotionBuilder question....

guys,can anyone please just clear up this question i have as all the tutorials i have watched they seem to be able to do this,but i have tried everything and i cannot get it to work.

can motionbuilder import everything at once into ue4??

my character in motionbuilder,apply animations to it…then export it as .fbx…and import directly into ue4 with character and all animations,just like it was in motionbuilder??

thanks guys

Sure works fine as long as the animations is plotted to the character base rig. Can you post the tutorial link?