I was making an automatic “magnetic” attack system in UE5 EA using animation symple warp in c++ similarly on how is described in this guide:
After upgrading to UE5 Preview I’ve just seen that the Simple Warp have been removed so I’ve tried to implement something similar by using the SkewWarp with a Static anim provider but it does not seems to work the same way, sometimes the normal root motion is used and some times it seems to just jitter a little bit throught the position without actually reaching it.
Is there a way to use the “old” simple warp? Is there any documentation about the SkewWarp I can check?
I’m guessing it hasn’t been updated yet. Early Access comes with documentation whereas Preview seems to be more of a “preview”. That’s the impression I get anyway. I’ll probably go back to EA until release because there’s a number of things not working in Preview.
I’m having the same impression but would be nice to have a confirmation from Epic just to know if I’m wasting time by trying to implement this new warp time or I can simply keep the “old” version.