Hello!
I’ve been using the new animation sample with the motion matching.
I tried to use it fo AI and it’s working great.
The thing is once I package the game, the motion matching broke only for the ai.
As you can see on the videos, I’m using the sandbox character provided on the sample and it’s working the same on the package.
Things I tried already:
I reviewed almost all the blueprint part of the provided animation blueprint
Tried to rebuild project
Tried to compare my custom and the provided animation blueprint and my copy of it for the AI
Hi guys, i found something, it’s not a solution but this worked for me; i had the same problem when i migrated the motion matching assets to my proyect and move them to another folder, doing that i had to create the chooser assets again because those assets broke when i move them; so maybe that was my problem, because when i used the motion matching ABP in my character it worked perfectly in the editor but when i packaged the game i had the same error posted here; so i had to migrate the asset again but without moving the assets to another folder, and using the assets like that and that works for me. Hope this helps you =)