I have been reading this guide:
I can not get this part to work:
Select the Motion Matching node in the AnimGraph to expand its properties in the Details panel. Define your character’s Motion Trajectory component using the Trajectory property’s drop down menu and selecting Character Trajectory > Trajectory. This is possible through Property Access, by accessing the reference variable you have set up within the Animation Blueprint’s EventGraph logic. You can also supply the reference to the query system using a pin in the graph or an Animation Node function.
Here is how it looks like on my project:
Here is what it is supposed to look like in the guide: