Motion Design | effector bug [5.5 - 5.5.3]

Hi!
I’m seeing an error (which has appeared since 5.5)
Effector starts to operate only after the cloner has finished building…

when rendering - I see that while the progress of the cloner construction is not 1 (from 0 to 1 via keys in the sequencer)
there is no effector effect… :frowning:
when the cloner “finishes”, only then the effector “turns on”…