Motion design controlled by data tables in blueprint

Hi guys, I’m currently try to create a sports graphics package using the new motion design tool. I know in the broadcast chamber that was released some time ago a lot of the information was able to be changed through data tables. I’d like to be able to do this using Motion design and in the rundown so that there are less operator errors but I can’t find a way of controlling the motion design text within the blueprints? Any help

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i’m trying to do something similar to make graphics in the live broadcast space. Just adding myself as a +1 trying to find the solution