Hi everyone,
I had created a VR project using the vive with motion controllers in ue4.14 and had everything working nicely (i could grab thing and teleport around the level).
I then migrated my project to 4.27 to make use of the new features but now my motion controls don’t work. when ever i try to grip or teleport ue crashes.
after doing some reading I learnt this is due to the new motion control system.
I have found this that says I should “Simply remove the existing MotionController key and replace it with one of the new XR keys.”
The only thing is I’m a mechanical engineer so don’t fully understand all this wizard terms yet.
I have attached an image of what the controls were set as before (used form the vr demo project in 4.14)
If anyone could help in getting this working it would be greatly appreciated, it feels like its a simple thing to do but I’m struggling to find any information online on the subject.
thanks.
