Motion Camera is a dynamic camera system plugin for Unreal Engine, designed to bring cinematic responsiveness and fluidity to your scenes.
Ideal for racing, action, and fast-paced games.
Switch between camera profiles at runtime
Reacts to velocity and acceleration
Camera shake, smoothing, and custom behavior logic
Designed for performance: built in C++ with single Spring Arm & Camera
Fully customizable via Data Assets
Compatible with Unreal Engine 5.3 and later
Works out-of-the-box with the Vehicle template
Easy integration via Blueprint components