I am importing an Archicad file with some morphs in it and when I turn on the path tracer it renders weird stripes. Troubleshooting everything and I can not get rid of these stripes. What to do?
Steps taken:
Morphs in Archicad all the same material without any texture
export with the newest Datasmith exporter
import in Twinmotion keeping the hierarchy (IMPORTANT DETAIL)
using a material without any displacement maps or normal maps
thanks for the tip. I tried all the different mappings, but no result. Moving the texture coordinates also did not help. These morphs should be just plain white so even the basic white material would suffice. But no luck getting rid of the stripes. Even when you put on a texture like bricks you see these stripes, so I don't think it is a problem with the texture itself.
It could be the normal vectors on the morph as well that are interpolated in a strange way, we don't really have control over that in archicad but what you could try is setting the morph to "soft" and then apply and then set it to "hard" again and maybe that helps.
I would probably just make the whitebox model with roof tool and slabs instead of trying to solve it with morps haha.
Unless it's the same as this thread i saw yesterday: