Morphs and Materials

Hi, I would like to know if any of you knows how to change materials at the same time as a morphs ( for example a white skin to a black skin ) because when I test new Morph on the Morph list from a Skeleton Mesh, UE need to compile new materials, so I search more information about that.

(or if it’s just a “Set materials” when we do the “Set Morph Target” in a BP ?..)

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