Hi all! I’m very happy to present new “Morphing female” asset for UE4!
It’s just female charachter, which you can use in your games.
But why this stuff is so wonderfull? - can you ask me…
- Pretty low poly count (<6500 tris) - mobile friendly!
- Seven necessary morphs to make your character individal (with UE4 in bones scaling and changing colors in base color channel of material capabilities - there is almost huge amount of character variations). If somebody wants more, please do not hesitate to ask me [EMAIL=“email@example.com”]firstname.lastname@example.org.
- Three basic heads with rigged eyes.
- MIXAMO and legacy Unreal’s humanoid rig is ready to use(very fast prototyping capabilities)
- Body and head parts are separated - you can make your own character in seconds (perhaps with lion head - if you have lion’s head model, of course)
- Fully textured in 2k resolution. (don’t forget - body and head are different parts).
- Bikini model included (it is also separate part, and also there is two textures of body with/without nipples are there).
- That is perfect start to make your own customization system in your game, independently of a genre, I think…
- There is also files for Maya and Motionbuilder (with setupped rig), to them of customers, who will need it.
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