Morph Targets of custom metahuman missing

Hello, I create a custom metahuman with mesh to metahuman and when i import it into UE5 it’s missing all of the morph targets for the face mesh. If i donwload an unmodified stock metahuman the morph targets are there and work. Any ideas why this is?

i found out why: the morph targets only get imported with the cinematic quality preset…