Morph targets(from PoseAsset) as a driver?

Hi I am currently struggling with adding corrective shapes.
I know how “Pose Driver” and “Bone Driven Controller” works.
Both let me drives morph targets by bones(morph targets work as a driven), but the morph targets are not working as a driver.
Do I miss something or is there other way to use morph targets as a driver?

Thank you!