Is it possible to get negative morph target values carried over from e.g. Maya? Will you expand the range from plus to minus in the future?
Not at this moment, I’m afraid. But we have a plan to support this in the future. (TTP-ed)
Thanks,
–Lina,
Hi there,
Is there any ETA on when will this be implemented? Thanks!
@LHutz: This is an archived post from the UE4 beta that is no longer tracked. Can you post this as a new question on the AnswerHub with additional details and a link to this post.
Thank you!
Tim