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Morph Replication

I have some morphs on AI and whilst they work fine server side the clients do not see the morphs, I have tried replicating the morph target set and adjusting morph weights from the client but this wasn’t successful.

Anyone know how to do it?

You mean vehicles morphs or pawns?

This is in UTVehicle and where I would look first.
/** client-side health for morph targets. Used to adjust everything to the replicated Health whenever we receive it */