So I have these 2 skeletons, a man and a wolf. They have their diferent meshs, diferent animations, everything separated from each other, like 2 different characters in the same level space.
How do I morph one into the other?
Also, I was thinking to do in the cinematic view.
Im very new to UE, so sorry if someone post this thread before, I looked around the documentation and some tutorials all over the web and found nothing like this.