Morgenröte
Student Submission: No
Credits to sourced content:
- Quixel/Epic Games (MetaHuman, Bridge)
- KitBash3D (Neo City)
- Unreal Engine Plugins (Water, Landmass, Volumetrics, LiveLink)
Screenshots
I’m really happy to participate the challenge. The scene was inspired by Busan (City in South Korea). Before I worked on this scene I never used sequencer or any rendering settings in UE. Also, I never used the modelling in UE before. I’m really happy to have the chance to join this challenge where I learned a lot.
To make the scene something special I tried to use as less external assets as possible.
As I call game developing my hobby, I would really appriciate to get some advices by some more experienced artists. (e.g. maybe better rendering)
I thank you a lot for take the time to read my description and also thanks to Epic Games/ Sketchfab/ KitBash3D for the challenge.
Engine version 5.0.2