More than one 3d widget

Hi, I’m trying to do a simple airlock system in my game and wanted to use 3d widgets to make interactive buttons.

I followed the unreal doc on 3d widget and made an actor containing everything, the doors/frames/screens and 3 widgets I needed. I got the first widget working fine but all the other ones don’t react to pointing/clicking.

If I duplicate the entire BP in my world or add a simple actor with a widget attached, only the first screen of the first one react, limiting me to one widget in the entire gameworld…

I’m completely stuck for now so any help would be greatly appreciated

Nevermind it was me being stupid, I had a volume blocking the raytrace for widget interaction all over my level, except one widget dead center that wasn’t affected for some reason.