[ More Simplified and Streamlines Nodes - Less Node Dependency ] and Auto Compile-Save in Editors

Hi. It’s all about a smooth workflow. The smoother it is the less transparent the technicalities become and the more focus can be given to creativity (also lesser mistakes).

It’d be great if the editor whenever there’s a change auto compiles then auto saves (but it’s best if it has it’s own history just in case you need to revert- much like Time Machine in macOS).

Also, the nodes (all: functions, Math, etc.) need to be streamlined and need to be put more on the details because it’s easier to adjust them there. Nodes should be simplified for example the InputAxis MouseY node with the Add Controller Pitch Input function node won’t work if you don’t click on the Camera subcomponent Details the Pawn Control Rotation while, strangely enough the InputAxis MouseX with the Add Controller Yaw Input function node works even if you don’t enable the Pawn Control Rotation in the details.

Also add sprint on the Details Panel so there’s no need mess and ply with Walkspeed and all that.

Thank you. God bless. Proverbs 31