What I’m doing is highlighting an object by its physical material when I look at it via linetrace. The line trace detects the physical mat and sets a parameter collection value to 1 or 0 to turn the glow on or off. I want the highlight to disable on any objects that Im not looking at.
The way I’m currently doing this is every time an object is hit, it turns off all the other object highlights through a sequence.
I got this working just fine, however I’m curious if there is a more optimized or easier way of setting this up?
blueprint is here