The HUD Message Device, for the longest time we’ve only have five layers maximum for displaying messages (Layers 0-4). While this was an absolute major improvement/feature when it first was released, over time the need for more HUD layers has only increased. Especially as someone who strongly prefers using the widget editor rather than manually coding it through verse, this limitation only gets harder to work around. Even just increasing the maximum layers to 10 would be such a quality change.
For a use case example, a game I’m currently working on, I am attempting to be completely custom with my UI. I want a custom material display (like wood/brick/metal), a round display up top, a level bar to show the current level of the player, a bar that shows different effects that are currently applied, a notification to show in game messages, and from just that I’ve already reach my five maximum layers. I would like to add even more things such as UI that explains something new to the player, while also being able to show the other notification UI at the same time, but due to this limitation and already using up all layers, I simply am limited in what I can do.
I hope at some point we could have more HUD layers! Thank you