I would like to have some more easy and convinient way to compare everything. For Example If I have a LineTrace on an Object which can have multiple different Materials on it which is all dependent on many other things and then you want to change them if they are a specific kind of Material in a specific kind of way. And as far as I have seen there is no easy way to do so, for example a simple Function “CompareMaterial”, “CompareComponent”, “CompareActor”, etc. where you simply have to get the 2 Inputs to compare if it is the same Material/Component or whatever and have a True or False output.
I Know that everything can be done in its current form with the usage of a lot of Bools or different kind of functions etc, but i think by addind more simple CompareFunctions would clean up a lot of Blueprints and be more easy to understand for others when giving them Blueprints to add stuff into.