There is a ADD NEW asset on the CONTENT BROWSER inside MISCELLANEOUS.
Anybody knowing were to find more documentation about “Slate Vector Art Data”?
Unreal, Google and YouTube is not enough… (thinking)
There is a ADD NEW asset on the CONTENT BROWSER inside MISCELLANEOUS.
Anybody knowing were to find more documentation about “Slate Vector Art Data”?
Unreal, Google and YouTube is not enough… (thinking)
Bump, i recently stumbled upon that and immediately knew what i could do with it, if i knew how to get it to work xd. Out of the box you can make Slate Vector Art Data asset (it’s under UI in UE5) and assign it a mesh but that would be about it. Using c++ we can fairly easily create functions for BP that will get that data and also get material from it. But this is as far as i went. The material seems to be blank since it doesn’t show while assigned to the image, or it’s just not “supported”.