In UE5 there’s plenty of debugging tools really useful to improve performance and test different assets; Niagara Debugger for example.
These tools would be amazing to have and would help a lot.
In UE5 there’s plenty of debugging tools really useful to improve performance and test different assets; Niagara Debugger for example.
These tools would be amazing to have and would help a lot.
Yes, I need profiling tools too please. Not very fun watching all the great Unreal videos Epic puts out that show “oh its this easy to do this with this command line function”… then we don’t have it.
Exactly.
I’m also curious about Verse script profiling.
@Rynex_FNC Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.