Hi,
I am used to the 3ds max navigation and I find it much better than Unreal. I know that at the beginning a new software is hard to get used to.
But Unreal Engine doesn’t seem to have a fast way of changing the SPEED of the WSAD navigation inside the VIEWPORT.
I wish it was like in 3ds max, where you have and ] to control the speed of steps.
I know that this is issue was resolved and answered in the forums by a few kind users. However, most of the ways are just walk-arounds and tricks and…they only work after pressing PLAY.
I want more.
I want to be able to control the movement inside the workable viewport BEFORE AND AFTER pressing PLAY.
and withoug having to go over to any menus and make additional clicks. A mouse scroll could be one of the ways to speed up the movement or just like in 3ds max where you could adjust the step size using and ] on your keyboard. It should be that simple but it isn’t.
That is my wish for the EPIC developers to introduce a way to have more control of WSAD.
It seems to be a small an easy thing to change but it would make the Engine so much more appealing to me.
- Second thing is that I would like to be able to turn collision on and off during the WSAD movement. It should also have a hot key.
Beginners like me often get lost in WSAD navigation because of collisions.