Montage blending some?

Hey AnswerHub,

So, i have a little montage setup that has a sequence of punches and a kick at the end. The punches need to blend as you walk around which works great, but the last animation only shows from the waste up (obviously due to blend).

I know i could just create a new montage for the kick or simply “play animation” but I REALLY need it to be that montage. Is there a way to either force the anim or disable the blend on just that animation section??

You could try to make some anim notifies in the kick animation, then do a blend by bool. In other words, when the bool is true it uses the entire skeleton and when it’s false it uses the layered blend per pone.

this is brilliant!! i will give a try. Thanks so much!!