[Mono for Unreal Engine + UE 4.5] patching and compiling issues

Hey there, i’ve a question referrenced to the Mono for Unreal Engine installation with UE 4.5 branch.
Followed the instructions at the plugin site. However getting this, when applying patches on the Mono:

Jesse@MORROWIND /E/_UNREAL_ENGINE_/4.5/UnrealEngine (4.5-xamarin)
$   git checkout 4.5
Switched to branch '4.5'
Your branch is up-to-date with 'origin/4.5'.

Jesse@MORROWIND /E/_UNREAL_ENGINE_/4.5/UnrealEngine (4.5)
$   git checkout -b 4.5-xamarin
fatal: A branch named '4.5-xamarin' already exists.

Jesse@MORROWIND /E/_UNREAL_ENGINE_/4.5/UnrealEngine (4.5)
$   git am Engine/Plugins/XamarinUE4/Patches/*
Applying: Script integration UObject helpers
error: patch failed: Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp
error: Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp: patch does n
ot apply
Patch failed at 0001 Script integration UObject helpers
The copy of the patch that failed is found in:
When you have resolved this problem, run "git am --continue".
If you prefer to skip this patch, run "git am --skip" instead.
To restore the original branch and stop patching, run "git am --abort".

Jesse@MORROWIND /E/_UNREAL_ENGINE_/4.5/UnrealEngine (4.5|AM 1/33)

And when compiling UE 4.5 source code, right after adding Mono UE to the UnrealEngine source code directory:

Or just maybe Mono UE, restricted to the UE 4.4 branch only?

Can anybody give me a hand, please?

Thank you, for you time:)

Hi JesseClark,

Epic does not officially support the Mono plug-in. It was created by Xamarin as a 3rd party plugin and is supported through them. You will need to reach out to Xamarin and let them know about the crash so that they can address it. Let me know if you need any help on our side of things.

Did you get it working at the end?

Is there a resolution of this issue that you are aware of?

Not that I am aware of, but according to Xamarin’s website it should work up to 4.5. On their official support page you will be able to find more resources on the software: Technical Support & FAQs | Visual Studio IDE - Visual Studio

I hope that helps, let me know if anything changes.