So been trying to practice making modular walls, but i am feeling i am doing somthing wrong, so il just ask here to get my head straight.
Should i create a wallpart and “Acceories parts” (Wall skirting, paneling pieces etc) separate and just put them togehter in engine, or should it all be one mesh with two materials?
Both in render cost and in simplicty in building in engine.*
EDIT: The reason i am wondering is since i am at the moment making em as one mesh, but got some bad tiling problems since the UV map are hard to get to fit to tile this way. That was the trigger of insecuretity in this field.