Hello guys I am fighting with this issue (or bug?) since a lot of time, but there is nothing I can do further to resolve the issue.
I am talking about the strange effect that is obtained if you build the wall using “piece” of that (modular).
I got some bad “tiling” problems (this should be the right terms).
I have already read other posts mentioning the problems as:
- Modular workflow - Content Creation - Unreal Engine Forums
- Modular walls qoustion - Content Creation - Unreal Engine Forums
And it seems clear that Unreal can’t manage modular walls (I would also like to understand why), so the questions is:
How can I resolved this issue? Should I create “Rooms” externally ? What is the best approach to create rooms and something like that (without using BRUSH).
Many thanks for any suggestions or solutions.