Scewdriver. =)


At 30 pieces right now, still a few more to go. Here is the toolbox. I’ll probably do different diffuse variants with distinctive decals (i.e. toolbox, medkit, etc.)
Here are a couple of shots demonstrating how the props pack content can be used with Engineer Hallways. More to come!


This set is really awesome. Good work!
Thanks @! =)
Fire extinguisher. Wall mount should be finished soon.





Polished some of the current pieces over the weekend. Added decal diffuse variants for the Fire Extinguisher Mount, Toolbox and Crate. I also provided dark diffuse bases for the Crate, both with/without decals in order to maintain edge detail rather than having it muted through UE4’s color changing.












Hey SE_JonF, if I can make a quick “feature” request, for the location signage, would it be possible to make the text as UMG widgets, with the actor being a blueprint, with text variables to pass onto the UMG widget? That way we shouldn’t need to export, edit, and reimport the signage to change the text.
Hey SaviorNT!
I haven’t had a chance to play with UMG widgets, but I’ll look into it. Worst case scenario I’ll just include a blank diffuse for you so that you won’t have to reimport a different texture. =)
I can send you a quick mock up tutorial if you want. Super easy to do actually.
Sure, send me what you have.
Looks amazing, reminds me of Star Citizen.
Thanks Maxime! @macoll tells me that all the time. =P
Come on, you can’t tell me Star Citizen had no influence on this work… ^^…
Those doors are almost the same design lol! I’m gonna buy all your stuff, warning you.
Ever considered doing a ‘Sci-fi Fantasy’ package with all your stuff and a little extra price cut ? ![]()
I can’t really say that it has in all honesty. Any similarities are purely coincidental. I’ve often cited my main sources for inspiration are Mass Effect and Halo. For the Engineering themed packs, specifically Halo 5, The Expanse and COD: Infinite Warfare. =)
Do you have an example of the scifi-fantasy content you’re interested in? Generally it can range from Star Wars to Final Fantasy. Specifics examples would help me to better visualize what it is you’re looking for. =)
As for a price cut, I sell my products the lowest I can without underselling. I understand that to the buyer you may think I’m getting (i.e.) $60 from the sale, but sellers only receive 70% of that. After you take out the taxes you’re left with about half of what it sold for. For the amount of time and work it takes to create products of this quality, I need to be able to earn a minimum return that makes it worthwhile. Otherwise I wouldn’t be able to support continuous development anymore.
One of the ways I’d like to reward my loyal customers is a discount on repeat buyers. i.e. Buy one product, get 25% off the next one. But unfortunately Epic doesn’t have the systems in place to do something like this. I do participate in the event sales that Epic holds, at least when they invite me, which is another way to get some of the products discounted. I’m not sure when the next one will be though.
The Expanse is an amazing show, love it. What i meant is just a full package with all your assets in one product, nothing related to the fantasy theme.
Agreed, can’t wait for season 3.
I see what you mean now! I currently have a Gumroad bundle for the first 4 products I’ve done, which has a discount total price so you save if you buy it as a whole rather than individually. I plan to do the same thing with this Engineer theme once I’m done with that, but that’s a little while off. I have the Props pack that I’m working on, and 3 other architecture packs that I plan to do in order to make a fully comprehensive exterior/interior environment with this theme. I’ll likely bundle it, give a price discount & provide another bundle exclusive example environment that utilizes all the packs cohesively. But again, that’s a little while off. Probably looking at sometime in mid/late 2018 for that if all goes according to plan.