Plastic pallets. =)
Looking very nice!
Film Tonemapper on?
Thanks! Unfortunately yes. Unless they announce plans to keep the old one, I really have no choice. =/
I’d appreciate your support in the March Community Interest Poll, for Modular SciFi: Engineer Hallways!
Polished some materials and textures. Here’s a group shot of the pack so far. 14 Pieces, have another 20 or so to do.
Very nice looking bakes on edges… foken noice!
Really nice, clean and neat assets to me !
What bothers me is:
1/ You should decrease the saturation of the blue of the plastic palet, too much saturated imo.
2/ Feel free to add more tris in your pipes, it won’t cost too much you know and it will look from far better. I can count the edges (16 edges if i count well), don’t hesitate to put 32. You can always quickly make a LOD for them.
3/ A detail here but i think the ‘Alarm’ text would be better more visible on your emergency buttons (red or emissive).
Cheers!
PS: can’t remember atm, do you use Substance or Quixel ? Or the 2 ?..
Hey Oliver!
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The color is customizable, this was what I went for from one of my reference images. In fact all of the colors are customizable for these props, just like everything else I’ve produced. =)
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The pipes use at minimum 20 edges. Though I am considering adding more divisions on the skinny wall pipe variant where it curves, in order to improve the silhouette.
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It was brighter originally, but I ended up fading it a bit just so it doesn’t stick out too much.
I’m using Quixel Suite 2.0. Very interested in giving Substance a try sometime in the future though. =)
Thanks for your feedback!
Some wire variants!
Great attention to details, love them all
Thanks Oliver! =)
Created a new wire trim for the latest wires that has 3 distinct textures. Also began work on decorative plug sockets.
Took a walk through the hallways, it’s really impressive. At 4K, I was blown away.
Thanks Ali! Glad you liked it. =)