Plastic pallets. =)
Looking very nice!
Film Tonemapper on?
Thanks! Unfortunately yes. Unless they announce plans to keep the old one, I really have no choice. =/
I’d appreciate your support in the March Community Interest Poll, for Modular SciFi: Engineer Hallways!
Polished some materials and textures. Here’s a group shot of the pack so far. 14 Pieces, have another 20 or so to do.
Very nice looking bakes on edges… foken noice!
@Maximum-Dev Thanks man! =)
Really nice, clean and neat assets to me !
What bothers me is:
1/ You should decrease the saturation of the blue of the plastic palet, too much saturated imo.
2/ Feel free to add more tris in your pipes, it won’t cost too much you know and it will look from far better. I can count the edges (16 edges if i count well), don’t hesitate to put 32. You can always quickly make a LOD for them.
3/ A detail here but i think the ‘Alarm’ text would be better more visible on your emergency buttons (red or emissive).
Cheers!
PS: can’t remember atm, do you use Substance or Quixel ? Or the 2 ?..
Hey Oliver!
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The color is customizable, this was what I went for from one of my reference images. In fact all of the colors are customizable for these props, just like everything else I’ve produced. =)
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The pipes use at minimum 20 edges. Though I am considering adding more divisions on the skinny wall pipe variant where it curves, in order to improve the silhouette.
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It was brighter originally, but I ended up fading it a bit just so it doesn’t stick out too much.
I’m using Quixel Suite 2.0. Very interested in giving Substance a try sometime in the future though. =)
Thanks for your feedback!
Some wire variants!
Great attention to details, love them all
Thanks Oliver! =)
Created a new wire trim for the latest wires that has 3 distinct textures. Also began work on decorative plug sockets.
Took a walk through the hallways, it’s really impressive. At 4K, I was blown away.
Thanks Ali! Glad you liked it. =)