I’ve been playing around with modular rig, in the hope for a quick rigging solution in UE5, and expecting for entry point to learn further about the control rig.
However as i’m trying to bake the animation into control rig, the clavicle starts to break and as i’m using Manny SKM as the base for the rig, the hierarchy should be quite compatible with UE functions. I was wondering if it’s a bug withing the clavicle module itself or potentially something else?