Modular Rig 5.6 still broken

Hello.
It seems that Epic has forgotten to update Modular Rig in 5.6.

There seems to be a bug deep in the system that doesn’t allow you to create a proper foot controllers.

According to the Epic documentation, you should be able to drag&drop FOOT controller onto toe (ball) socket.

Unfortunately, this option has NEVER worked properly for me and thus i quickly dismissed animating in Unreal Engine (making Control Rig from scratch is a headache).

Here’s an Epic, UE4 mannequin in 5.6

Still unable to create proper Foot Controllers.

I should point out that, drag&drop has maybe 50% success rate whenever It will register or not.
Really disappointed that this hasn’t been fixed…

Edit: Even If you attempt to drag&drop Foot Controller to Foot, the socket instantly disappears as soon as you move the icon.

It does work on Quinn, but foot socket does not auto create after adding leg module when using other character meshes with same hierarchy (no twist bones tho). @chasecooper

if you right click the bone in the rig hierarchy, and add the socket yourself then create the control as usual and set up the settings for the control like so it will work. make sure to parent the control in the your module hierarchy to the correct leg.


@JackSamurai1