So I did this:
Is this what you meant as a bool check? (Sorta new to using variables still)
And if it is what you meant, then it didn’t work, the actor still pops of once I add a the additional part
Here’s a video of what I’m talking about, in case I’ve explained it badly aha
Also, am I using the AttachToActor properly? I can’t seem to find too much information on it. Everyone just automatically says use the Physics Handle