Hey all! I’m currently making a modular motorbike building concept thing
Think sorta along the lines of “My Summer Car” or similar to that, but with motorbikes
Currently, I’m using AttachToActor to join all the actors together, but when I attach a second actor to a certain actor, if there was an actor already attached, it drops off. Is there a limit that you can only have one actor attached at a time?
This has ground the development of my concept to a halt, as I can’t progress on the core of the concept until I find out how to fix this
Is there either
A) A way to use AttachToActor with multiple components?
B) A better way to be doing it? In the ideal world, I’d be able to install AND remove parts as I please, but I don’t think I can do that using AttachToActor
Below is an image of my (rather basic) blueprint
And here’s an image of the motor assembled (Note, the cylinder requires both a cylinder head and an exhaust header. This is where my issue lies)