I would like to create skeletons that are compatible with Modular Control Rig. Is there a specification document that details the expected bone hierarchy and naming convention for each module type?
There are many tutorials and videos which begin with a skeletal mesh and go through the process of dragging and dropping modules onto the skeletal mesh. I would like to better understand the skeletal mesh requirements for compatibility with modular control rig.
For example, say I make a new static mesh using Modeling mode tools and generate a skeletal mesh. I then use the skeleton editor to create a bone hierarchy and name the new bones. How should I construct this skeleton and how should I name the bones so that they are compatible with Control Rig Modules?