Hello, I’m using the modular rig controls in my fbx character, everything works fantastic. However when I assign the leg module to my character, it works; immediately after, I add the “foot modular control” into the ball_L socket, and the leg and foot controls are automatically removed from the socket, null and module list. This is happening in Unreal 5.5.4.
In Unreal 5.5.3, I could re-add the foot module manually (by typing the names of the bone sockets) and it fixed the problem. Unreal 5.5.4 refuses to target the bones, and even removes the socket and null from the list (cannot add them back in the Modular control rig panel / hierarchy)
Looking at the log, I read:
Cannot resolve connector Connector(L_Foot:Ball Bone) because primary connector is not resolved
Please help. Is the modular control rig BROKEN?