Modular Character / Master pose component


First, sorry to my English

i have go one question on Modular Character on a squeletal mesh. In my scene there is 60 character IA. I spawn this characters with random clothes, Head and choes. And there is a drop of fps. With LOD that s better but again a little fps drop.

In this page i understand if i have 5 skeletal characters component in the characters there is 5 draw call, with one character component 1 draw call.

That s better to make a character with one skeletal mesh component knowing that that s for virtual reality.

I will make a lot of charaters but that will be better maybe.