I’m working with a modular character setup, with all body parts etc connected and working as intended most of the time, however, occasionally when I begin to play my character mesh seems to be in some sort of spasm and the animations do not play correctly. Also at times when moving around the level, the animations will freeze and again it will look like parts of the mesh are spasming.
If I use a non-modular character setup with the same AnimBP etc it works perfectly with no errors.