So I have a question. Are these modular parts created by using a blueprint with Hierarchical Instanced Static Mesh Components ? Because if not I guess they are very heavy on performance once you spawn on top of a building and look over the city ?
So I have a question. Are these modular parts created by using a blueprint with Hierarchical Instanced Static Mesh Components ? Because if not I guess they are very heavy on performance once you spawn on top of a building and look over the city ?