First off, I’m going to have to say this community is rocking! Like really, there’s a feeling of positive vibe whenever I search for Unreal Engine on Google - from frequent updates, to YT videos and even forums.. And I’m rather old in game dev scene, I’ve been using Unity3D for a long, and just now making a switch.. Also I’m studying computer science and I’m thinking of myself more of a programmer although I’ve been playing with 2D/3D art a lot..
Now, the way I see it - In UE4 we don’t have a scripting language yet (although I expect them to popup some time soon, and they would be a help) so we have blueprints.. It’s quite common even for C++ programmers to build their logic in blueprint first and then either port all of it to C++ or debug and only do the most of intensive parts of it in C++.. So blueprints are a must for anyone who’s going to have to jump from arch visualization to anything barely game-related..
Now, I’m having this idea which might be hard to pull off, but considering how this community is build of nice people I wouldn’t be surprised if this even worked.. So here it goes..
Majority of games (even those that has rather innovating gameplay) can be build by using lots of small pieces of code - like light switching in levels, doors opening, levers turning, picking up a item from the ground, inventory system, score system, you get the idea..
Wouldn’t it be good if we can all make a list of most used stuff like that, I’ll then update this post, and then ANYONE is free (myself included) to start creating them in blueprints and sharing them with others? Imagine a folder where, in a few months, you could have 50, 100 or even 1000 different blueprints that you can then chose which one you need, tweak it, hell even create a C++ code out of it and add it to your next project?
I think this is awesome idea, I’m interested in what you guys think? Now, if each one of you replies with “lever”, “door”, “light switch”, this thread could get ugly, and long pretty short.. and I’m not experienced with polls and to what level are they customizable in this forum.. So if you have any idea on what’s the easiest, most convenient way to gather all the requests I’m open for hearing about…
The idea would be like, this thread with be like open for requests for like certain period of time, say 2-3-4 weeks, and then, the final list of wanted BPs will be put in this post and then until all of the BPs are created and submited here, royalty-free to anyone, the next period of doing this will start.. and on, and on.. The idea creators of those will benefit by tinkering and gathering their experience, the community will benefit by getting loads and loads of blueprint free of charge and then UE4 will even more become popular with having a lower steeping curve because there will be a lot of content available from the start to anyone choosing to try it out..
