Mods don't not work in game after uploaded to Steam, but work in editor

Before uploading to Steam (if doing it via the devkit), check the output folder in ARKDevKit\ModTools\Output. Does it output all of your custom files or pretty much nothing at all?
I had that problem. Turns out, at present you have to specify a map for the mod, and I think it needs to be in the mod’s root directory. An easy fix would be copying the map from “genericmod”. It also needs a unique name, so rename it (and don’t use “testmap” since that already exists somewhere).
Not sure if that’s the problem you’re having or not, but try it.