Fabric/Canvas is being brought to MODO (and at the bottom of the page I’ve linked to, you can read about how it is being hooked into Unreal Engine).
Does this mean that rigging will be made easier in MODO? I noticed that Autodesk recently started making noises about Python possibly being brought into Maya LT, and wondered if this is linked.
Apologies if I’ve completely misread this. Please tell me, if so.