I am playing around with the new ‘Vehicle Advanced’ example and would like to set up a system of active suspension to help the vehicle lean into corners. Is it possible for me to access the suspension parameters from the blueprint?
I would also like to access information such as the load on each wheel and how much it is slipping to use as inputs for the active suspension algorithm. This information comes up when you type ‘showdebug vehicle’ into the console so I am assuming I can access it somehow.
I don’t have much experience with c++ so it would be best if it’s possible to do it in the blueprints. Although I do have quite a lot of experience coding in other languages so it’s not a big problem if I have to do some.