Modifying the starting inventory?

I’ve been searching for this for a while now, but I’ve been unable to figure out how to modify the starting inventory. The current dev kit seems to use the custom inventory used in the dino arena.

Does anyone have any tips on where to change this? Thanks!

Blueprint’/Game/PrimalEarth/CoreBlueprints/PlayerPawnTest.PlayerPawnTest’

Components->PrimalInventory1->Default Inventory Items

However, to actually cook with this change – unless cooking a custom map with a custom game mode – will require the Non-Map Mod functionality coming in v185 :slight_smile:

Cheers,

Thanks a bunch! I was only looking though the Defaults tab, but didn’t think about checking Components.