I am a beginner. I have the ARK Editor installed. (for what it’s worth I do have some experience with VB and C#.)
I have downloaded the StructuresPlus (Open Source) and I have extracted the zip file to the mods folder of the editor. I’m trying to understand how I would modify an open source mod and keep it legit.
I want to explore the files, code, etc. and see what makes it tick and how it’s all linked together. Ultimately maybe creating some new masterpiece (Lol) out of it.
In order to do this should I change the name of the root folder in the editors mod folder first or are all files in mod referencing the original folder name?
If you know of an existing answer to already on the web please share.
Thanks
Sly