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Modify wild dino status value when spawned

Hello, I’m trying to change the speed multiplier value for every newly spawned wild dino in my “GameMode” Graph. I don’t want to change manually stats(Amount Max Gained per level Up Value) for all dinos so a graph script seems better.

The image script below is not functional as the Event don’t trigger but can make you an idea of what I want to achieve.

I’m a newbie with the DevKit but I learned basics, please be fair with me :slight_smile:

Thanks in advance guys :smiley:

f609908873d49bdf38cea8928f405a1e9755cc1a.png
https://forums.unrealengine.com/core/image/gif;base64