Modify wild dino status value when spawned

Hello, I’m trying to change the speed multiplier value for every newly spawned wild dino in my “GameMode” Graph. I don’t want to change manually stats(Amount Max Gained per level Up Value) for all dinos so a graph script seems better.

The image script below is not functional as the Event don’t trigger but can make you an idea of what I want to achieve.

I’m a newbie with the DevKit but I learned basics, please be fair with me :slight_smile:

Thanks in advance guys :smiley:


https://forums.unrealengine.com/core/image/gif;base64